Update #3 - All Reason updates in the Summer!

Friday, 20 September 2024, Views: 445


Update #3 - A massive series of summer updates! Upgrade table, TOB and TOA updates, Sol Heredit, and much much more!

Welcome back Reasoners, this summer has possibly been the most productive season in terms of progress that we’ve seen yet!

Lets just jump right into it!

Introducing the Item Workbench and Item Breaking system

Add useful and powerful perks to your weapons and gear by breaking down your useless unneeded items!

Sol Heredit!

Possibly our most profitable boss yet

Meet the new “Osmumten’s Scythe”

With help of the Osmumten’s Spirit from Sol Heredit and the Cursed Phalanx from TOA - It’s already OP, wait until you add perks to it…

A vast amount of TOB and TOA bug fixes

For your QOL pleasure :)

Perk Presets

Save and quickly equip your perks necessary for any situation

Malakar

While this boss is very powerful, it drops rewards such as sigils that make it very worth your time, especially with a group

Skilling Pet rate buffs

Now, for a HUGE list of other bugs fixed and other things that were added this summer, and a more in depth explanation of above:

- Fang now works against corp

- Perk pvm tasks now give 2x the exp

- Raid pvm perk tasks now assign a max of 1

- Added astral runes to iron man store

- Added soul runes to iron man store

- Buffed the amount the blood nylos heal in maiden room

- buffed the amount blood pools heal maiden

- Added a maze to sotetseg (isn't 1:1 with osrs but makes it less of an afk room)

- Buffed vasilias damage

- Verzik p3 specials happen more often now

- Xarpus throws poison at all targets

- The rewards interface at tob should now work properly

- Verzik p1 hp bar should be fixed

- Tob hp scaling got tweaked

- Skeletal mystics got buffed

- Deathly magers & Rangers got buffed

- Fixed guardian boulder not dealing damage

- Buffed guardians melee damage

- Buffed vasa hp

- Buffed olm auto damage

- Buffed olm crystal burst damage

- Buffed large muta base damage & stomp damage

- buffed small mutta damage slightly

- Tekton is more accurate now

- Vanguard melee attacks 3x likes it's supposed to now

- Vanguards are now aggressive

- Vanguard range & magic damage has been fixed (wasn't dealing damage before)

- Made wilderness weapon upgrade 100% upgrade chance

- Removed ring upgrades from dk noticeable drops in server teles

- Removed the virtus in nex noticeable drops in server teles

- collection logs names now turn green on the interface if they're completed

- Made dark essence mine give venerated ess on mining

- Fixed up a bug with collection log spamming chat

- Fixed ToB insane defences

- Fixed hellhound drops in gwd

- Fixed bug with gilded d'hide body

- Fixed bug with uris hat

- Tweaked hp scaling at tob

- Tweaked hp scaling at cox

- Smoothened verzik range attack on p2

- Verzik p3 range and magic attacks target all players now

- Fixed a bug with sote maze

- Fixed maiden blood pools reappearing

- Fixed maiden delay on blood pools appearing

- Changed how toa supplies is handled

- Zebak phantom should no longer deal damage if it is removed (boss dead)

- Baba phantom should no longer deal damage with boulder if it is removed

- Lightning should no longer deal damage is the boss is dead at wardens p3

- Buffed the loot at donation boss removed scroll of revival

- Added 2 new boxes to the donator store armour and weapon boxes

- removed a bunch of junk from the advanced donator box loot table

- Fixed a bug with p3 wardens the skulls weren't going off

- Made verzik p1 max hit a 92 if it's on a pillar

- Eating anglers should no longer work with the on a diet invocation active

- Removed Awakened orb from col log for dt2 bosses

- Fixed rune pouch price in slayer shop

- Ironmen can now buy donator boxes from the donator store.

- Added soulreaper axe passive effect

- Fixed up farming graphical bugs

- Farming is now instant

- Fixed autocasting with sigils

- Autocast should now save upon switching weapons

- Introducing Item breaking and Item upgrading at the workbench at home

- Clue hunter perk should now pick up clues that are dropped on the npcs actual table

- Berserker hitting the max hit on the first hit should now work

- Point mystery boxes now drop randomly like high tier/low tier

- ;;ref command

- Treasure hunter perk works on ring of loot now

- Soul Reaver perk no longer crashes at dummies

- Burning Wrath will no longer infinitely go off

- Fixed wording on some perk proc info

- Buffed glistening mineral chance slightly

- Buffed innovative enhancer chance slightly

- Gauntlet pet is now obtainable, corrupted has 5x higher chance at obtaining the pet than regular

- Phoenix pet is now obtainable through wintertodt crates

- Giant Squirrel pet chance has been buffed

- Elidinis warden now has an attack speed of 9

- Xarpus pools no longer damage if xarpus is dead

- Duke sucellus no longer damages you after its dead

- Weapon/Armour box item weighting has been tweaked

- Reduced the rarity of snake tail

- Reduced the rarity of ophidian armour

- Chinchompa pet is now 3x more common

- Can't keep my hands to myself II should now be able to be claimed

- Demonic amulet is now tier 4

- Demonic bracelet is now tier 4

- Demonic string is now tier 3

- Avernic defender is now tier 5

- Buffed ::monkeys hp 10x

- Chambers of Xeric now rolls based off your personal points instead of team points (this means its possible for everyone in the raid to get a purple now)

- The chance of a purple at CoX is 1% for every 1250 points, capped at 66% chance.

- Upgrade binding items are now tradeable

- Item upgrade bug where you could select an item then switch perk to avoid the slot check fixed

- Demonic bracelet/amulet -> tier 5

- Zenyte jewelry -> tier 3

- Globals now drop minerals

- Added master clue to clue loot

- Fixed a bug with chin pet not logging

- Reduced catalysts hp

- Hunting in its true form should now give hunter exp

- Newcomers will now receive a free level 5 perk upon joining to give them a proper taste for perks.

- Newcomers will also spawn with a perk crystal in their inventory as many players didn't know it existed.

- Catalysts now have a newcomer drop table (These items will only be dropped to players under a 1 day play time)

 - Catalyst weapons (Catalyst great sword, catalyst bow and catalyst staff) These weapons last for 10k hits and have a base 5% damage boost, an additional 25 against catalysts.

 - The newcomer table also consists of shiny minerals, dull minerals, small exp lamp, coin casket and perk point scrolls.

- Catalyst dropping the placeholder item instead of the weapon version has been fixed

- Catalysts now tell you what style you should be attacking with if it's wrong

- Redesigned the perk interfaces to display 6 perks now instead of the 5

- Perk shop free perk for newcomers text and info added to the perk shop interface to try guide them more

- Moved upgrade/activate perk buttons above perk info so you no longer have to scroll down

- Nerfed CoX rates to 2000 points per 1%

- Added other scythes to break items

- Made gauntlet pet stop freezing people and announce to server upon getting it

- Fully loaded now works with tome of fire

- Ring of suffering break tier lowered

- Fixed some graphical bugs with collection log interface

- Corrupted symbiosis should now be tradeable

- Fixed karambwans bypassing on a diet invocation

- Fixed perk presets

- Fixed removing pets from menagerie in PoH

- Fixed finest wizardry with sang

- Fixed a bug with catalyst newcomer table

- Nerfed totem hp at nightmare

- Added hover teleport to newcomer interface as a QoL for new players

- Changed some rewards in the newcomer rewards

- Added the newcomer catalyst drops to tele interface 

- Removed max level check for item upgrade interface when selecting an item so you can see the levels on it.

- Buffed master clue rate from clues

- Fixed kbd quick chat kc

- Fixed sarachnis quick chat kc

- Added Tome of Water functionality

- Fixed mystic might and lore magic damage

- Fixed fully loaded on blood fury

- Fixed fully loaded on tent whip

- Fixed ring of reason drop rate boost if it has a perk on it

- Fixed a bug with group bank wiping perks from items

- Coins should no longer drop to tiles you're not able to get to, same with regular drops

- CoX weights reduced so mega rares are more common

- Maiden pools should no longer heal from dead players

- Reduced elidinis wardens attack speed with acceleration invo on. It now attacks every 6 ticks instead of 3.

- Added oily rod to reason store

- Fixed a bug with imbuing

- Fixed a graphical bug with item upgrade interface

- Fixed a bug with perk upgrade

- Added gear presets for a select few for testing

- Added a group boss Malakar

- Added bank chest to gauntlet room

- Added which bond is gifted to the announcement when gifting a bond

- Kraken, galvek & zulrah coin drop should no longer be unobtainable

- Fixed ring of reason drop rate when it has a perk

- Malakar health reduced

- Malakar attack speed lowered

- Malakar defences lowered

- Superior slayer creatures should always drop a totem piece in catacombs now

- You can no longer use xp lamps on locked exp.

- Changed how loot dropped on dead tiles is handled, it now finds the closest tile, this should help with loot tracking working again.

- Added cursed phalanx to toa loot from invocations 500+ (it's not a common drop)

- Oily fishing rod is back in the reason point store

- Added ::nm command for nightmare

- Added ::whisp and ::whisperer command for the whisperer teleport

- Added ::arg for argentavis teleport

- Added ::pm and ::muspah for phantom muspah teleport

- Added ::lev and ::levi for leviathan teleport

- Added ::vard for vardorvis teleport

- Added ::crazyarch for crazy arch teleport

- Fixed nightmare kc chat commands

- Fixed a bug allowing soul reaver to be put on a scythe with ornament kits active on it

- Reduced sol heredit attack speed (bug with it attacking faster every time you fight should also be resolved)

- Fixed a bug with combo attack should be working correctly now

- Fixed blood torva platelegs

- Added kc chat commands for sol heredit

- Sol heredit timer should now be fixed

- Molten light special slowed down a tick

- Fixed sol drops not registering in col log

- Sol drops now announce to discord

- Fixed incorrect equip slots for the sol armour

- Blood torva now has a break down tier

- sun armour now has a break down tier

- you can now charge quiver

- removing presets at toa now works

- you can do remove item perks by using the item on the workbench

- you can now filter receiver drop messages 

- you can now filter reason point messages from killing npcs

- removed zuriels staff from donator weapon box

- removed Arclight from donator weapon box

- Training weapons now tell you your charges every 500 hits

- Added support for ornament kits adding/removing for items that are perked

- Changed elite clue drop rate on ancient wyverns

- Quiver now tier 6

- Sunfire now tier 5

- Clue hunter perk should now pick up all clues

- Fixed a bug with autocasting on the wrong spellbook

- Fixed a bug with unequipping and re-equipping the item not registering

- Added stats for dizana's max hood

- Added dizana's max cape use charged quiver on a max cape

- Fixed a bug with attacking with range in the wilderness

- Added checks to minion at argentavis if the minion is hidden or removed it wont stop you attacking the boss

- Added new slayer task pick scroll dropped from globals

- Added chat messages to nex

- Hydra ring drops should now drop in order

- Fixed a bug with 2 of the ancient sceptres not being able to autocast ancients

- Fixed fully loaded on Arclight

- fixed fully loaded on bowfa

- Fixed fully loaded on blade of saeldor

- Added multiple crafting at singing bowl

- Added fang kit to server announcements on receiving it

- Fixed a bug with tob not allowing you to attack after failing the raid

- Fixed tome of water/fire damage

- Added fang or to corp spear weapon

- Cant keep my hands to myself II should now be working

- Fixed sigils on new scythe

- Should now get exp, perk tasks, pet chance on infernal axe burns

- Slayer task pick scroll is no longer invisible

- Osmumtens spirit is tradeable

- Removed dull minerals from global bosses/vote bosses

- Tome of water/fire should now work with perks

- Added support for upgrading items that have perks on them, will transfer over to the upgraded item.

- Added support for quick breaking down items

- NPCs up to 240hp can have an amount of 150 on the slayer pick scroll now

- Added right click examine nightmare drop table

- Fixed a bug with scroll of imbuing

- Fixed a bug not being able to teleport after tob

- Raiding restorations buff in tob loot purple chance

- Perked tainted ring should now be functioning


From ReasonPs Staff Team